Senior ML Engineer (AI / LLM, Gaming Industry)
Talentgrator Zobrazit všechny práce
- Česko
- Trvalý pracovní poměr
- Plný úvazek
- Design LLM system architecture (RAG, multi-agent setups, tool-calling, memory).
- Scale and optimize vector and semantic search (pgvector, hybrid search, reranking).
- Build pipelines for processing and validating GDDs (Game Design Documents).
- Develop prompt engineering, evaluation, and guardrails strategies.
- Integrate local and cloud LLMs (Ollama / OpenAI-compatible APIs).
- Architect fault-tolerant AI systems for production workloads.
- Implement monitoring for model quality, latency, and cost.
- Design multi-agent workflows and manage agent coordination.
- Prepare the platform for automated TypeScript code generation.
- Conduct code reviews, mentor engineers, and drive the team’s technical growth.
- 3+ years working on ML / Applied AI / LLM projects.
- Leadership experience (Tech Lead / ML Lead / Team Lead) as a plus.
- Deep expertise in Python.
- Hands-on experience with LLMs, RAG, embeddings, and vector search.
- Ukrainian/Russian language.
- Proven ability to design and support production AI/ML systems.
- Solid understanding of multi-agent architectures and LLM orchestration.
- Experience with PostgreSQL + pgvector (or similar vector database solutions).
- Experience building asynchronous and event-driven pipelines.
- Docker (production usage).
- Strong architectural thinking and a high sense of ownership.
- HuggingFace / vLLM / OpenAI / Ollama
- Hybrid search, rerankers, long-context strategies
- RabbitMQ / Redis
- CI/CD and MLOps practices
- TypeScript (basic understanding)
- Experience in game dev or content generation
- Confluence / Jira API integrations
- Competitive salary.
- 20 vacation days and 5 sick days yearly.
- A friendly and creative atmosphere.
- Opportunities for professional growth and development.
- Flexible working hours and remote work options.